BandShelf

The equations for calculating the BiQuad Coefficients are based off of those from vinniefalco/DSPFilters

class BandShelf : AudioEffect {}

Inherited Members

From AudioEffect

getNextSample
float getNextSample(const float input)

Process a sample that is passed to the processor, and return the next sample.

reset
void reset()

Should be used to free any delay elements or do any setup before play begins.

setSampleRate
void setSampleRate(float sampleRate)

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